
The player can give out Administrator position for your characters, ensuring their effective and satisfied employment in your court. New faction council provides bonus and generate missions for the player to improve the national industry, military, and commerce. It now features various new court positions, family tree, and character relationship web. It also adds new diplomacy options such as coalition and guaranteeing vassal autonomy. These include haggling deals and trade territory and ancillaries, and how AI values your offer, which affects state relationships and attitudes between different leaderships. The new Diplomacy revolutionizes a host of traditional features and systems from previous titles in the franchise. The developer rewrites the diplomacy model and AI from scratch to support these new aims and features.

So all of the player's characters can be a spy one day, a general on the battlefield next, and a governor in the court after. There are no dedicated Generals, Spies, or Diplomats in the Three Kingdoms, all characters can perform all roles.

Characters in the game are now unique entities with different backgrounds and traits. However, with each warlord having personal ambitions and constantly shifting allegiances, players need to utilize strategy and tactics to unify China and write their own history. New warlords rise and form the coalition to start the campaign against Dong Zhuo.

Dong Zhuo's oppressive rule leads to chaos. The enthroned child Emperor, Xian, was manipulated by the warlord Dong Zhuo, at the age of eight. The game begins in 190 CE, in which the once glorious Han dynasty is on the verge of collapse.
